How to Play the '24-Second Clock' Game
An actual 24-second clock (a timer that counts down from 24 seconds to zero) is used in NBA basketball games. That's where the name comes from. But this golf version of 24-Second Clock works like this:
- Three (3) times per round, a golfer playing 24-Second Clock has the right to replay a stroke without penalty.
- But to do so, the golfer must retrieve the golf ball, replace it in its original position, and replay the stroke all within 24 seconds.
- Putts do not count — you cannot replay a putt, but any other stroke can be replayed in 24-Second Clock if you can do so within the time limit.
Of course, most of us are way, way slower than sprinters. Many of us are woefully out of shape, and trying to run any distance might leave us out of breath. Chi Chi Rodriguez (or rather his co-author) once wrote about this game:
"Seems fun and simple enough, but by the time a player sprints to track down her errant shot and gets it back in the exact spot where she hit it to begin with, fatigue and a time crunch can often produce an even worse shot."You only have three do-overs in this game, so you better not waste one trying to retrieve a ball that travelled much distance. What types of shots should you consider replaying? Whiffs, badly topped balls and very short pop-ups are candidates. Misplayed pitches, chips and bunker shots are more good options.
24-Second Clock is a good option to package with many other types of side games and side wagers during a round played by a group of golf buddies. The 24-second countdown starts as soon as a golfer announces they are replaying the stroke (which they must do before leaving the spot of the original stroke). Groups playing the game can use a watch or even bring a stopwatch, or the other group members can count down out loud (but not too loud — be aware of other groups on the course) while the golfer trying to replay a stroke scrambles to complete the challenge.
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Sources:Rodriguez, Chi Chi, and Anderson, John. Chi Chi's Golf Games You Gotta Play, 2003, Human Kinetics
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